All teams in the Ruby Phoenix Tournament must adhere to some basic rules. If anyone willfully breaks any of these rules, their team is disqualified.
This decade’s tournament is divided into a prequalifier on the island of Bonmu and the competition proper in Goka, and each has its own set of rules. Your Game Master will provide more details and clarify these rules during your adventures; they are reprinted here mainly for ease of reference.
Bonmu Prequalifier
The emissary and his agents are to be obeyed at all times. The emissary’s word is final. None shall take violent action against the emissary or his agents.
The emissary employs enforcers around Bonmu who have the authority to declare unique challenges.
To qualify for the Ruby Phoenix Tournament, a team must collect a total of 10 silver feathers. A team can attempt to earn feathers by challenging another team to a match and wagering feathers.
All teams must be able to readily present their phoenix necklace and at least 1 silver feather to the emissary or his enforcers.
No contestant may leave Bonmu, for any reason, until the conclusion of the qualifying round, unless they are disqualified or lose all of their silver feathers.
The qualifying round lasts 3 days. On the third day, any team with 10 silver feathers can visit Mount Haminabu to confirm entry into the tournament by presenting their necklace and feathers. Once eight teams have done so, the prequalifier is over.
Ruby Phoenix Tournament
Grand Judge Hao Jin’s orders must be followed and her rulings are final. Contestants shall not purposefully attack Hao Jin or any of her emissaries.
Contestants shall not leave the boundaries of Goka until the end of the tournament.
Once a round begins, contestants shall not accept aid from anyone who is not participating as a contestant in that round.
A contestant who yields or fails to act for a count of three (3 rounds) shall be removed from the field of battle and is no longer a contestant in that match.
Contestants shall not loot fallen opponents.
There are no ties. Hao Jin shall rule in cases when the winner is not obvious.